What do the pyramids of Egypt really represent? What could have driven so many to so great, and often so dangerous, an effort? Was the motivation religious or practical? Illustrated with more than 300 photographs and drawings, this book presents an original approach to the subject of pyramid building. It reveals the connection between devices that served both a practical need for survival and a spiritual belief in gods and goddesses. It examines Egyptian technologies and techniques from the origins of pyramid development to the step-by-step details of how the ground was leveled, how the site was oriented, and how the stone was raised and placed to meet at a distant point in the sky. Here the author also asks and answers questions virtually ignored for the last century. He discloses, for example, the ancient use of shadows, now denigrated to the ornamental back-yard sundial, but once an important tool for telling the height of an object, geographical directions, the seasons of the year, and the time of day. He also reinterprets the ancient "stretching of the cord" ceremony, which once was thought to have only religious significance but here is shown as the means of establishing the sides of a pyramid.
Hoodoo is an eclectic blend of African traditions, Native American herbalism, Judeo-Christian ritual, and magical healing. Tracing Hoodoo's magical roots back to West Africa, Stephanie Rose Bird provides a fascinating history of this nature-based healing tradition and gives practical advice for applying Hoodoo magic to everyday life.
The author's parents come from respectable stock, God-honoring, community-centered and self-made. When her father Arthur Corey goes off the deep end of religion to become an itinerate preacher, his relatives don't understand. Nor does Margaret his wife, nor does her extended family--at least for a time. The story is told in three parts: Chronicle One begins in 1937 with Arthur's purchase of an abandoned grange hall that becomes the Grange House into which babies, including the author, are born...one after another, after another. The children grow up within the shadow of a father's strong character and unpredictable style, and under the tutelage of their faithful mother, all the while living without electricity next to an outhouse where catalogs are used instead of toilet paper. This clan becomes skilled in facing challenges with grit, in adapting throwaways into tools, and in building experiences into strengths. Chronicle Two is the author's first-person story beginning with her earliest memory. The memory of taking apart the Grange House, while living in it, and carrying it down the highway piece by piece to build a barn-like temporary shack that becomes the Farmhouse. During the next twelve years, the family grows by two more babies, some in-laws, and multiple foster children. All the while working toward the day that: We finally have a real house. Chronicle Three brings the entire clan together for the first time in 27 years at a family reunion--a time of re-acquaintance, restoration, and renewal.
These 26 clever messages make learning and remembering New Testament facts easy and fun. Kids will learn life-changing Bible truths along with Bible trivia as they make unique crafts and edible wonders. These resources are ideal for quick lessons or attention-getting visuals to supplement existing lesson materials. Just use items from your kitchen, craft basket, or tool chest to create lessons that fascinate children, illustrate a biblical truth, and deliver memorable messages your kids will love.
Kids interact with these 25 memorable messages that teach about values by reading from the Bible, discussing it, and preparing simple snacks that remind them of what God said. These resources are ideal for quick lessons or attention-getting visuals to supplement existing lesson materials. Just use items from your kitchen, craft basket, or tool chest to create lessons that fascinate children, illustrate a biblical truth, and deliver memorable messages your kids will love.
All children love exciting play activities. The 'Can Do' series is intended as a practical resource for children who attend childcare centres, drop in centres or out of school playsettings and for the adults who work with them in these settings.