introduction to implicit surfaces the morgan kaufmann series in computer graphics

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Introduction To Implicit Surfaces

Author : Jules Bloomenthal
ISBN : 155860233X
Genre : Computers
File Size : 84. 22 MB
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"Implicit surfaces" is a leading edge method for modeling that enables the production of certain complex surfaces that are not achievable by popular methods. They typically create very expressive animations providing for the visualization of soft deformable objects like organic structures and liquids. This practical guide provides a thorough description, with examples, of all the major aspects of implicit surface modeling and visualization.

Implicit Curves And Surfaces Mathematics Data Structures And Algorithms

Author : Abel Gomes
ISBN : 1848824068
Genre : Computers
File Size : 90. 78 MB
Format : PDF, ePub
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Implicit objects have gained increasing importance in geometric modeling, visualisation, animation, and computer graphics, because their geometric properties provide a good alternative to traditional parametric objects. This book presents the mathematics, computational methods and data structures, as well as the algorithms needed to render implicit curves and surfaces, and shows how implicit objects can easily describe smooth, intricate, and articulatable shapes, and hence why they are being increasingly used in graphical applications. Divided into two parts, the first introduces the mathematics of implicit curves and surfaces, as well as the data structures suited to store their sampled or discrete approximations, and the second deals with different computational methods for sampling implicit curves and surfaces, with particular reference to how these are applied to functions in 2D and 3D spaces.

An Introduction To Ray Tracing

Author : Andrew S. Glassner
ISBN : 0122861604
Genre : Computers
File Size : 82. 33 MB
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The creation of ever more realistic 3D images is central to the development of computer graphics. Ray tracing is one of the most popular and powerful means by which photo-realistic images can now be created. From fundamental principles to advanced applications, this guide provides how-to procedures and a detailed understanding of the scientific foundations of ray tracing. Richly illustrated with color and b&w plates.

Encyclopedia Of Computer Science And Technology

Author : Allen Kent
ISBN : 0824722973
Genre : Computers
File Size : 86. 92 MB
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This volume investigates automated scheduling and course scheduling at the University of Waikato to traffic control for real-time VBR services in ATM network.

Implicit Objects In Computer Graphics

Author : Luiz Velho
ISBN : 9780387216201
Genre : Computers
File Size : 26. 26 MB
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Implicit definition and description of geometric objects and surfaces plays a critical role in the appearance and manipulation of computer graphics. In addition, the mathematical definition of shapes, using an implicit form, has pivotal applications for geometric modeling, visualization and animation. Until recently, the parametric form has been by far the most popular geometric representation used in computer graphics and computer-aided design. Whereas parametric objects and the techniques associated with them have been exhaustively developed, the implicit form has been used as a complementary geometric representation, mainly in the restricted context of specific applications. However, recent developments in graphics are changing this situation, and the community is beginning to draw its attention to implicit objects. This is reflected in the current research of aspects related to this subject. Employing a coherent conceptual framework, Implicit Objects in Computer Graphics addresses the role of implicitly defined objects in the following parts: mathematical foundations of geometric models, implicit formulations for the specification of shapes, implicit primitives, techniques for constructing and manipulating implicit objects, modeling, rendering and animating implicit objects.

Computer Animation And Simulation 98

Author : Bruno Arnaldi
ISBN : 3211832572
Genre : Computers
File Size : 21. 13 MB
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The 9th Eurographics workshop on Animation and Simulation was held on Au­ gust 31st -September 1st, 1998, at INESC Lisbon. The workshop was chaired by Bruno Arnaldi (IRISA Rennes, France) and Gerard Hegron (Ecole des Mines de Nantes, France). The local organizer Mario Rui Gomes (INESC Lisbon, Por­ tugal) notably contributed to provide a harmonious environment. The main theme of this seventh workshop was centered on Virtual Reality versus Anima­ tion and Simulation: from real time animation/simulation to physical perception of virtual environments. About twenty participants attended the workshop, rep­ resenting eight countries: France, Spain, Austria, Switzerland, Ireland, Portugal, Germany and USA. The Program Committee selected eight papers among sub­ mitted papers. Thirteen minutes of presentation and fifteen minutes discussion time per paper was also planned; this approach succeeded in creating a stimu­ lating exchange atmosphere during the two days. Four sessions have been organized : Applications : in this session, two papers were presented, the first one deals with the use of simulation in natural desasters prevention while the second one concerns dynamic light sources for radiosity environments natural simulation : the first paper of this session presents works on real time behavioral simulation from psychological studies, the second one deals with identification of motion for living beeing. Interaction : the first paper presents a method for interactively animate solid using displacement contraints and the second paper presents the modeling of objects for interactive virtual human tasks.

Geometric And Solid Modeling

Author : Christoph Martin Hoffmann
ISBN : UOM:39015048125259
Genre : Technology & Engineering
File Size : 30. 32 MB
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It is the view of the author that the streams of geometric and solid modeling are converging, and that as the importance of this convergence is anticipated and recognized, the need for the development of techniques to bridge the gap between the two becomes critical. This book is devoted to filling that need. "Geometric and Solid Modeling" deals with the concepts and tools needed to design and implement solid-modeling systems and their infrastructure and substrata, making this information remarkably accessible--to the novice as well as to the experienced designer. The essential algorithms and the underlying theory needed to design these systems are given primary emphasis. Techniques for the study and implementation of geometric algorithms are taken from computer science, numerical analysis, and symbolic computation, among other areas. Special attention is given to geometric investigations of implicit and parametric surfaces, with the focal point being the possible integration of geometric and solid modeling.

Computer Animation

Author : Rick Parent
ISBN : 9780124159730
Genre : Computers
File Size : 72. 79 MB
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Driven by demand from the entertainment industry for better and more realistic animation, technology continues to evolve and improve. The algorithms and techniques behind this technology are the foundation of this comprehensive book, which is written to teach you the fundamentals of animation programming. In this third edition, the most current techniques are covered along with the theory and high-level computation that have earned the book a reputation as the best technically-oriented animation resource. Key topics such as fluids, hair, and crowd animation have been expanded, and extensive new coverage of clothes and cloth has been added. New material on simulation provides a more diverse look at this important area and more example animations and chapter projects and exercises are included. Additionally, spline coverage has been expanded and new video compression and formats (e.g., iTunes) are covered. Includes companion site with contemporary animation examples drawn from research and entertainment, sample animations, and example code Describes the key mathematical and algorithmic foundations of animation that provide you with a deep understanding and control of technique Expanded and new coverage of key topics including: fluids and clouds, cloth and clothes, hair, and crowd animation Explains the algorithms used for path following, hierarchical kinematic modelling, rigid body dynamics, flocking behaviour, particle systems, collision detection, and more

Shape Modeling International

Author :
ISBN : UIUC:30112058569945
Genre : Computer graphics
File Size : 32. 77 MB
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Intelligent Systems In Design And Manufacturing

Author :
ISBN : UOM:39015048213717
Genre : Expert systems (Computer science)
File Size : 57. 98 MB
Format : PDF
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