how to design programs an introduction to programming and computing

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How To Design Programs

Author : Matthias Felleisen
ISBN : 0262062186
Genre : Computers
File Size : 85. 3 MB
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Processing simple forms of data - Processing arbitrarily large data - More on processing arbitrarily large data - Abstracting designs - Generative recursion - Changing the state of variables - Changing compound values.

Semantics Engineering With Plt Redex

Author : Matthias Felleisen
ISBN : 0262062755
Genre : Computers
File Size : 65. 72 MB
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The first comprehensive presentation of reduction semantics in one volume, and the first tool set for such forms of semantics. This text is the first comprehensive presentation of reduction semantics in one volume; it also introduces the first reliable and easy-to-use tool set for such forms of semantics. Software engineers have long known that automatic tool support is critical for rapid prototyping and modeling, and this book is addressed to the working semantics engineer (graduate student or professional language designer). The book comes with a prototyping tool suite to develop, explore, test, debug, and publish semantic models of programming languages. With PLT Redex, semanticists can formulate models as grammars and reduction models on their computers with the ease of paper and pencil. The text first presents a framework for the formulation of language models, focusing on equational calculi and abstract machines, then introduces PLT Redex, a suite of software tools for expressing these models as PLT Redex models. Finally, experts describe a range of models formulated in Redex. PLT Redex comes with the PLT Scheme implementation, available free at Readers can download the software and experiment with Redex as they work their way through the book.

Informatics Curricula And Teaching Methods

Author : Lillian Cassel
ISBN : 9780387356198
Genre : Education
File Size : 37. 83 MB
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Several aspects of informatics curricula and teaching methods at the university level are reported in this volume, including: *Challenges in defining an international curriculum; *The diversity in informatics curricula; *Computing programs for scientists and engineers; *Patterns of curriculum design; *Student interaction; *Teaching of programming; *Peer review in education. This book contains a selection of the papers presented at the Working Conference on Informatics Curricula, Teaching Methods and Best Practice (ICTEM 2002), which was sponsored by the International Federation for Information Processing (IFIP) Working Group 3.2, and held in Florianópolis, Brazil in July 2002. The working groups were organized in three parallel tracks. Working Group 1 discussed the "Directions and Challenges in Informatics Education". The focus of Working Group 2 was "Teaching Programming and Problem Solving". Working Group 3 discussed "Computing: The Shape of an Evolving Discipline."

Computers As Components

Author : Marilyn Wolf
ISBN : 9780123884428
Genre : Computers
File Size : 68. 67 MB
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Computers as Components: Principles of Embedded Computing System Design, Third Edition, presents essential knowledge on embedded systems technology and techniques. Updated for today's embedded systems design methods, this volume features new examples including digital signal processing, multimedia, and cyber-physical systems. It also covers the latest processors from Texas Instruments, ARM, and Microchip Technology plus software, operating systems, networks, consumer devices, and more. Like the previous editions, this textbook uses real processors to demonstrate both technology and techniques; shows readers how to apply principles to actual design practice; stresses necessary fundamentals that can be applied to evolving technologies; and helps readers gain facility to design large, complex embedded systems. Updates in this edition include: description of cyber-physical systems; exploration of the PIC and TI OMAP processors; high-level representations of systems using signal flow graphs; enhanced material on interprocess communication and buffering in operating systems; and design examples that include an audio player, digital camera, and cell phone. The author maintains a robust ancillary site at which includes a variety of support materials for instructors and students, including PowerPoint slides for each chapter; lab assignments developed for multiple systems including the ARM-based BeagleBoard computer; downloadable exercises solutions and source code; and links to resources and additional information on hardware, software, systems, and more. This book will appeal to students in an embedded systems design course as well as to researchers and savvy professionals schooled in hardware or software design. Description of cyber-physical systems: physical systems with integrated computation to give new capabilities Exploration of the PIC and TI OMAP multiprocessors High-level representations of systems using signal flow graphs Enhanced material on interprocess communication and buffering in operating systems Design examples include an audio player, digital camera, cell phone, and more

Mathematical Computing

Author : David Betounes
ISBN : 0387953310
Genre : Computers
File Size : 41. 82 MB
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This book teaches introductory computer programming using Maple, offering more mathematically oriented exercises and problems than those found in traditional programming courses, while reinforcing and applying concepts and techniques of calculus. Includes case studies.

Realm Of Racket

Author : Matthias Felleisen
ISBN : 9781593274917
Genre : Computers
File Size : 80. 46 MB
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A guide to the Racket programming language is made accessible by augmenting the instruction with a collection of comics and games.


Author : James P. Cohoon
ISBN : 7900637508
Genre : C+
File Size : 56. 44 MB
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Computer Science With C Programming Class Xii

Author :
ISBN : 8170237491
Genre :
File Size : 77. 95 MB
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Introduction To Program Design And Coding In Basic And Pascal

Author : Jerry Houston
ISBN : 0675209560
Genre : Computers
File Size : 75. 48 MB
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Distributed Programming

Author : A. Udaya Shankar
ISBN : 9781461448815
Genre : Computers
File Size : 72. 65 MB
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Distributed Programming: Theory and Practice presents a practical and rigorous method to develop distributed programs that correctly implement their specifications. The method also covers how to write specifications and how to use them. Numerous examples such as bounded buffers, distributed locks, message-passing services, and distributed termination detection illustrate the method. Larger examples include data transfer protocols, distributed shared memory, and TCP network sockets. Distributed Programming: Theory and Practice bridges the gap between books that focus on specific concurrent programming languages and books that focus on distributed algorithms. Programs are written in a "real-life" programming notation, along the lines of Java and Python with explicit instantiation of threads and programs. Students and programmers will see these as programs and not "merely" algorithms in pseudo-code. The programs implement interesting algorithms and solve problems that are large enough to serve as projects in programming classes and software engineering classes. Exercises and examples are included at the end of each chapter with on-line access to the solutions. Distributed Programming: Theory and Practice is designed as an advanced-level text book for students in computer science and electrical engineering. Programmers, software engineers and researchers working in this field will also find this book useful.

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