digital storage in consumer electronics the essential guide embedded technology

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Digital Storage In Consumer Electronics

Author : Thomas M. Coughlin
ISBN : 9783319699073
Genre : Technology & Engineering
File Size : 66. 60 MB
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This book provides an introduction to digital storage for consumer electronics. It discusses the various types of digital storage, including emerging non-volatile solid-state storage technologies and their advantages and disadvantages. It discusses the best practices for selecting, integrating, and using storage devices for various applications. It explores the networking of devices into an overall organization that results in always-available home storage combined with digital storage in the cloud to create an infrastructure to support emerging consumer applications and the Internet of Things. It also looks at the role of digital storage devices in creating security and privacy in consumer products.

Advances In Multimedia Modeling

Author : Klaus Schoeffmann
ISBN : 9783642273544
Genre : Computers
File Size : 45. 99 MB
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This book constitutes the refereed proceedings of the 18th International Multimedia Modeling Conference, MMM 2012, held in Klagenfurt, Austria, in January 2012. The 38 revised regular papers, 12 special session papers, 15 poster session papers, and 6 demo session papers were carefully reviewed and selected from 142 submissions. The papers are organized in the following topical sections: annotation, annotation and interactive multimedia applications, event and activity, mining and mobile multimedia applications, search, summarization and visualization, visualization and advanced multimedia systems, and the special sessions: interactive and immersive entertainment and communication, multimedia preservation: how to ensure multimedia access over time, multi-modal and cross-modal search, and video surveillance.

Digital Video Processing For Engineers

Author : Michael Parker
ISBN : 9780124157606
Genre : Computers
File Size : 51. 51 MB
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Any device or system with imaging functionality requires a digital video processing solution as part of its embedded system design. Engineers need a practical guide to technology basics and design fundamentals that enables them to deliver the video component of complex projects. This book introduces core video processing concepts and standards, and delivers practical how-to guidance for engineers embarking on digital video processing designs using FPGAs. It covers the basic topics of video processing in a pictorial, intuitive manner with minimal use of mathematics. Key outcomes and benefits of this book for users include: understanding the concepts and challenges of modern video systems; architect video systems at a system level; reference design examples to implement your own high definition video processing chain; understand implementation trade-offs in video system designs. Video processing is a must-have skill for engineers working on products and solutions for rapidly growing markets such as video surveillance, video conferencing, medical imaging, military imaging, digital broadcast equipment, displays and countless consumer electronics applications This book is for engineers who need to develop video systems in their designs but who do not have video processing experience. It introduces the fundamental video processing concepts and skills in enough detail to get the job done, supported by reference designs, step-by-step FPGA- examples, core standards and systems architecture maps Written by lead engineers at Altera Corp, a top-three global developer of digital video chip (FPGA) technology

The Digital Consumer Technology Handbook

Author : Amit Dhir
ISBN : 0080530419
Genre : Technology & Engineering
File Size : 80. 7 MB
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The consumer electronics market has never been as awash with new consumer products as it has over the last couple of years. The devices that have emerged on the scene have led to major changes in the way consumers listen to music, access the Internet, communicate, watch videos, play games, take photos, operate their automobiles—even live. Digital electronics has led to these leaps in product development, enabling easier exchange of media, cheaper and more reliable products, and convenient services. This handbook is a much-needed, comprehensive engineering guide to the dynamic world of today's digital consumer electronics. It provides complete details on key enabling technologies, standards, delivery and reception systems, products, appliances and networking systems. Each chapter follows a logical progression from a general overview of each device, to market dynamics, to the core technologies and components that make up that particular product. The book thoroughly covers all of the key digital consumer product categories: digital TV, digital audio, mobile communications devices, gaming consoles, DVD players, PCs and peripherals, display devices, digital imaging devices, web terminals and pads, PDAs and other handhelds, screenphones/videophones, telematics devices, eBooks and readers, and many other current and future products. To receive a FREE daily newsletter on displays and consumer electronics, go to: ·Surveys crucial engineering information for every digital consumer product category, including cell phones, digital TVs, digital cameras, PDAs and many more—the only reference available to do so ·Has extremely broad market appeal to embedded systems professionals, including engineers, programmers, engineering managers, marketing and sales personnel—1,000,000+ potential readers ·Helps engineers and managers make the correct design decisions based on real-world data

The Essential Guide To Video Processing

Author : Alan C. Bovik
ISBN : 0080922503
Genre : Technology & Engineering
File Size : 73. 76 MB
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This comprehensive and state-of-the art approach to video processing gives engineers and students a comprehensive introduction and includes full coverage of key applications: wireless video, video networks, video indexing and retrieval and use of video in speech processing. Containing all the essential methods in video processing alongside the latest standards, it is a complete resource for the professional engineer, researcher and graduate student. Numerous conceptual and numerical examples All the latest standards are thoroughly covered: MPEG-1, MPEG-2, MPEG-4, H.264 and AVC Coverage of the latest techniques in video security "Like its sister volume "The Essential Guide to Image Processing," Professor Bovik’s Essential Guide to Video Processing provides a timely and comprehensive survey, with contributions from leading researchers in the area. Highly recommended for everyone with an interest in this fascinating and fast-moving field." —Prof. Bernd Girod, Stanford University, USA * Edited by a leading person in the field who created the IEEE International Conference on Image Processing, with contributions from experts in their fields. * Numerous conceptual and numerical examples *All the latest standards are thoroughly covered: MPEG-1, MPEG-2, MPEG-4, H.264 and AVC. * Coverage of the latest techniques in video security

All In One Electronics Guide

Author : Cammen Chan
ISBN : 1479117374
Genre : Technology & Engineering
File Size : 84. 64 MB
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A comprehensive electronics overview for electronics engineers, technicians, students, educators, hobbyists, and anyone else who wants to learn about electronics. It's like having six electrical engineering course textbooks in ONE practical condensed package. This book comes with materials that engineers actually use in the real world with clear, easy-to-read explanations and with hundreds of diagrams, pictures, and enhanced graphics. It includes the latest technologies and market trends. Authored by an electrical engineer with real industry experience and faculty teaching experience, All-in-One Electronics Guide follows the college electrical engineering academic curriculum, one course per chapter. Your knowledge builds up gradually as you read, from microelectronics, to discrete components, to board systems. All-in-One Electronics Guide is a practical reference for design, analysis, and applications. In this book, your will learn... Direct Current (DC)—Learn direct current (DC) theories. Then, apply them in practical circuits. Diodes—Understand not only what a diode is made of, but also the real-world diode characteristics and practical diode circuits. Alternating Current (AC)—Get a good hold on AC definitions, common AC parameters, capacitors, inductors, and simple AC circuits. Analog Electronics—Learn how to design transistors and op-amp circuits using FETs and bipolars by understanding their fundamental operational differences. Digital Electronics—Learn CMOS, BiCMOS, and bipolar digital design, from basic logic circuit design to high-speed, high-density digital design. Communications—Understand basic communication theories, technique, parameters, amplitude modulation, frequency modulation, and phase lock loops. Microcontrollers—Comprehend microcontroller architecture and basic programming techniques. Programmable Logic Controllers—Learn Programmable Logic Controllers (PLCs), the types and uses of PLCs, ladder logic programming techniques, practical PLC programs and applications, and PLC troubleshooting techniques. Mental Math—Learn mental math to decipher simple arithmetic answers and to master solid mathematical, analytical, and problem-solving capabilities.

Digital Context 2 0

Author : David Norton
ISBN : 9780996941419
Genre : Business & Economics
File Size : 52. 57 MB
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We are in the midst of yet another shift in business models because of digital. This time the force for change is not mobility; it’s data and the Internet of Things. The more devices that connect to each other, the more digital creates a personal ecosystem, called Digital Context. Digital Context is as distinct a shift in business strategy from omni-channel as omni-channel was from the first multi-channel business models. Companies need strategies grounded in consumer behavior to guide the development of business models, brand experiences, and customer journey work. Based on two years of in-depth research on consumers, Digital Context 2.0, provides seven lessons on how to prepare your business for the next wave of technologies—and make your customers happier. Lesson 1: A Watch is not a Watch A watch is not a watch. An IoT-enabled razor is not a razor. An IoT-enabled hearing aid is not a hearing aid. They can each do the basic functionality that the name implies but they do much more and will be hired by consumers to do more than what the name of the item suggests. The consumer hires the tool to do much more than what you originally intended the product to do. The more tools that connect to each other the more each tool becomes a part of an ecosystem that supports other activities. That ecosystem will change your business model. Lesson 2: Over Time All Channels Become Queues Critical to every business model are the marketing, transactional, and customer service channels that ensure that you can share your offerings with your customers. We have progressed from a world of single channels, to multi-channels, to omni-channels, and now to Digital Context. Along the way the channel has become smart and when channels become smart they queue things. Lesson 3: Consumers Get that Context Requires Data Despite the constant hacks and security breaches, most consumers share their data with companies freely if they understand and agree to the purpose for sharing the data. The Internet of Things and Digital Context depend upon the free flow of data between things. Lesson three explains why consumers share data, who the Context Comfortables are, and why they are important to every company’s business strategy. Lesson 4: Design Your Value Proposition to Target a Consumer Mode Increasingly, if companies are to be relevant and differentiated to their customers, they will need to understand modes. Modes are ways of thinking and behaving that consumers ‘get into’ that helps them get things done. By targeting a mode for your value proposition, you are effectively aligning your goods, services, or experiences with the way that consumers go about doing what they want to do. Lesson 5: Data + Content Creates the Package Companies that are focused on creating content for distribution should turn their attention to focusing on ways to create the Package. Smart Media companies need to find ways to increase the amount of data that travels with the content they produce. In Digital Context, consumers will want their content to be informed by different data types. Companies are used to very basic data being embedded in or attached to content. However, context-aware content requires that companies find ways to share data about much more. Lesson 6: Don’t Focus on Loyalty; Focus on Positive Engagement The promise of Digital Context cannot just be to speed things up. Context must improve the wellbeing of people. Research in positive psychology can help companies think about delivering happiness to consumers. Digital Context should tap into that body of research. This lesson explores why a loyalty mindset is wrong for Digital Context and why a positive engagement mindset is what companies need to go after. Lesson 7: Doing Digital Strategy: A Case Study Using a fictional example based on P&G's Swiffer product, David W. Norton, Ph.D. shows how to bring the other six lessons together into strategic activities that guide business decision-making.

Reshaping Retail

Author : Stefan Niemeier
ISBN : 9781118698884
Genre : Business & Economics
File Size : 20. 60 MB
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The modern retail system has worked to dazzling effect. From the 19th century, store owners emerged from small beginnings to set in train an industry that has seen some operators become nationally, even globally, dominant. Along the way, they turned retailing into an art, and then a science. Now retailers in emerging markets appear to be repeating the story all over again, except on a scale and at a speed beyond anything we have seen before. Given all of this, it can be hard for those who work in retailing to accept that the industry as we know it is living on borrowed time, on the brink of transformation. There is now an urgency with which conventional store-based retailers must now act and the extent of the challenges this change represents in strategic, organizational, and above all, technological terms. Reshaping Retail sets out the driving causes, current trends and consequences of a transformation in retail triggered by technology. The changes go far beyond making items available for sale on the internet. Starting by briefly setting the historical and business system contexts for retail and describe the role that technology has played in the creation of modern retail it then explains the underlying technological drivers behind the current revolution – radical changes in the capacity of both hardware and software, mobile telecommunications changes and the advances of the Internet. Ultimately, success will hinge on more than competence; it will come down to a way of thinking. Customer-centricity will need to be valued not just by the store owner, as in the past, but also by all employees in the organization. It will need to become embedded in their daily tasks. The same applies to technology, which must be at the center of the organization and recognized as such by everyone. With a combination of extensive desk and field research, interviews with leading retailers and technologists, together with the real world experience of practitioners in this area, Reshaping Retail will inspire and help store retailers to make the necessary transformation now to win in the new consumer driven world.

Designing Connected Products

Author : Claire Rowland
ISBN : 9781449372712
Genre : Computers
File Size : 33. 63 MB
Format : PDF, ePub
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Networked thermostats, fitness monitors, and door locks show that the Internet of Things can (and will) enable new ways for people to interact with the world around them. But designing connected products for consumers brings new challenges beyond conventional software UI and interaction design. This book provides experienced UX designers and technologists with a clear and practical roadmap for approaching consumer product strategy and design in this novel market. By drawing on the best of current design practice and academic research, Designing Connected Products delivers sound advice for working with cross-device interactions and the complex ecosystems inherent in IoT technology.

Distributed Automotive Embedded Systems

Author : Ronald K. Jurgen
ISBN : 0768019664
Genre : Automobiles
File Size : 76. 80 MB
Format : PDF, ePub
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